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Space empires 5 balance mod
Space empires 5 balance mod








  • Also regarding engines, light ships can install a huge number of engines, which is very tedious for the player designing them.
  • Mods that work around this typically use a system known as quasi-newtonian propulsion. Of course, adding supply storage to make up the "extra" space increases the endurance of the ship, which is reasonable since it's a larger ship. This has the odd effect of causing heavy ships to devote a disproportionately small amount of space to engines, and to have a disproportionately small amount of supply (without supply storage) for using weapons and special systems.

    space empires 5 balance mod

    SEV uses the same engines per move value for all ship hulls, with larger hulls allowed fewer engines to make them slower. This is a bit controversial - some consider it a quirk, and some a feature - but for completeness it will be listed here."The evasion bonuses in this mod are too damn high!" Light hulls such as frigates and fighters get evasion bonuses such that they're practically impossible to hit except at point blank range - but they're also the fastest hulls, so the only way you can get that close is if you use a light hull yourself! Why even bother researching heavy ships?.And curiously, the humble meson blaster is one of the best weapons to use! Thus, in the long run, the best weapons are those with the best stats apart from damage. (This also applies to small weapons, but they were eventually patched to increase by only 1 damage per level, making fighters less OP.) This means that at the maximum level (100), the base damage output of a weapon is irrelevant, as it is vastly outweighed by the flat bonus damage from levels.

    space empires 5 balance mod

    All standard sized weapons increase by 5 damage per level, regardless of size, cost, rate of fire, range, etc.Here is a list of some of them, which may be useful for someone creating a new mod based off of stock, or even a barebones version of the Balance Mod which only fixes these quirks and doesn't change any major game mechanics (perhaps to be used as a base for other mods). There are a number of quirks in Space Empires V that aren't technically bugs because they can be corrected via modding.










    Space empires 5 balance mod